Hunting the Aurora is a top down, action game set in a snowy region. You can fight through various enemies like a hammer wielding giant. Gain skills by defeating enemies to grow your strength and unlock new combat styles. We are currently working on improving the overall feel of combat, as well as adding new enemies to the game. We would love your feedback on our current build!
Download Here:
https://ucscgamesshowcase.sites.ucsc.edu/project/hunting-the-aurora/
TEAM MEMBERS:
Tennessee Phillips Ward: Producer, Gameplay Designer, Level Designer, Assistant Narrative Writer
Katarina Kelso: Lead Artist, Animator, Character Artist, UI and VFX Artist, Assistant Producer
Kalvin Vinski: Sound Designer, Composer, Assistant Narrative Writer
Claire Camomile: Environment Artist, Assistant Animator, Assistant Narrative Writer
Cary Huang: Lead Programmer, Gameplay Programmer
Anthony Plescia: Concept Artist, Character Artist, Environment Artist, Cutscene Artist, Narrative Writer
Amir Alaj: Enemy Behavior and Enemy AI Programmer
Joonsu Jun: Concept Artist, Environment Artist
Finn Morrison: Programmer, External Collaborator
Lily Pham: Environment Artist, VFX Artist, External Collaborator
Kenny Blum: Programmer, External Collaborator